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Go

Go static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your GO code

  • All rules 94
  • Vulnerability21
  • Bug13
  • Security Hotspot14
  • Code Smell46
 
Tags
    Impact
      Clean code attribute
        1. Context should not be stored in struct fields

           Code Smell
        2. Context parameters should be reused instead of creating new background contexts

           Code Smell
        3. Package imports should be consistent and avoid redundancy

           Code Smell
        4. Variables should be used

           Code Smell
        5. Consecutive function parameters with the same type should be grouped

           Code Smell
        6. Named types should be used instead of anonymous structs for complex nested structures

           Code Smell
        7. Use "bytes.Equal" instead of "bytes.Compare" for equality checks

           Code Smell
        8. Single-method interface names should follow Go naming conventions

           Code Smell
        9. Variables in if short statements should be used beyond just the condition

           Code Smell
        10. Context cancellation functions should be deferred

           Code Smell
        11. Blank imports should be documented to explain their purpose

           Code Smell
        12. Function and method names should not use "Get" prefix

           Code Smell
        13. Semicolons should not be used unnecessarily

           Code Smell
        14. Import statements should be factored into a single block

           Code Smell
        15. Functions should follow Go's explicit error handling patterns

           Code Smell
        16. Multi-line comments should not be empty

           Code Smell
        17. Functions should not have identical implementations

           Code Smell
        18. Cognitive Complexity of functions should not be too high

           Code Smell
        19. Go parser failure

           Code Smell
        20. Boolean checks should not be inverted

           Code Smell
        21. Two branches in a conditional structure should not have exactly the same implementation

           Code Smell
        22. "switch" statements should not be nested

           Code Smell
        23. "switch" statements should not have too many "case" clauses

           Code Smell
        24. Track lack of copyright and license headers

           Code Smell
        25. Functions and methods should not have too many lines

           Code Smell
        26. Control flow statements "if", "for" and "switch" should not be nested too deeply

           Code Smell
        27. Octal values should not be used

           Code Smell
        28. "switch" statements should have "default" clauses

           Code Smell
        29. "if ... else if" constructs should end with "else" clauses

           Code Smell
        30. Statements should be on separate lines

           Code Smell
        31. String literals should not be duplicated

           Code Smell
        32. Functions should not be empty

           Code Smell
        33. Unused function parameters should be removed

           Code Smell
        34. Local variable and function parameter names should comply with a naming convention

           Code Smell
        35. "switch case" clauses should not have too many lines

           Code Smell
        36. Track uses of "TODO" tags

           Code Smell
        37. Track uses of "FIXME" tags

           Code Smell
        38. Boolean literals should not be redundant

           Code Smell
        39. Empty statements should be removed

           Code Smell
        40. Redundant pairs of parentheses should be removed

           Code Smell
        41. Nested blocks of code should not be left empty

           Code Smell
        42. Functions should not have too many parameters

           Code Smell
        43. Expressions should not be too complex

           Code Smell
        44. Files should not have too many lines of code

           Code Smell
        45. Lines should not be too long

           Code Smell
        46. Function names should comply with a naming convention

           Code Smell

        Functions should follow Go's explicit error handling patterns

        consistency - conventional
        reliability
        maintainability
        Code Smell
        • convention
        • error-handling

        This is an issue when code ignores errors, uses non-idiomatic control flow patterns, or attempts to implement exception-like error handling instead of Go’s conventional explicit error returns.

        Why is this an issue?

        How can I fix it?

        More Info

        Go was designed with explicit error handling as a core philosophy to make error conditions visible and force developers to consciously decide how to handle them. This approach leads to more reliable and maintainable code.

        When errors are ignored using the blank identifier (_), potential failures become invisible, making debugging difficult and potentially causing silent failures in production. This goes against Go’s principle of making errors explicit and handling them at the point where they occur.

        Non-idiomatic patterns like unnecessary else clauses after error checks or using panic/recover for normal error flow make code less familiar to Go developers. These patterns increase cognitive load because they don’t follow the established conventions that Go developers expect.

        Abstraction layers that wrap Go’s error handling in complex patterns (like Result types or generic error handlers) hide the explicit nature of Go’s error handling, making code harder to understand and debug. Go’s simple error interface and explicit returns are designed to be clear and direct.

        The idiomatic Go approach of checking errors immediately after function calls and returning them explicitly creates a clear error flow that’s easy to follow and debug. This pattern is so common in Go that it becomes second nature to experienced developers.

        What is the potential impact?

        Ignoring errors can lead to silent failures, data corruption, or unexpected application behavior in production. Non-idiomatic error handling patterns make code harder to maintain and review, especially for teams with varying Go experience levels.

        When errors are not handled explicitly, debugging becomes significantly more difficult because error conditions are not visible in the code flow. This can result in longer development cycles and more production issues.

        Using exception-like patterns in Go can mask the true source of errors and make it unclear where failures might occur, reducing the reliability benefits that Go’s explicit error handling provides.

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